Vizerra
| Vizerra | |
|---|---|
| Developer | 3DreamTeam Company |
| Repository |
|
| Engine | |
| Operating system | Windows XP, Windows Vista, Windows 7 |
| Website | vizerra |
Vizerra is a software platform for viewing 3D models which provides its user with integrated additional content, such as video guides.[1] Currently available 3D models are used for demonstration, advertising and educational purposes.[2]
Project Overview
[edit | edit source]The project title has its origins in Latin and combines three words: visio (”vision, image”), erro (”roam”) and terra (“earth”). It was chosen because Vizerra project began as a platform for virtual travel.[3]
At the moment Vizerra is primarily a library of virtual 3D copies of real sites. These include monasteries, temples, squares and monuments of ancient cultures, such as Machu Picchu, Prague’s Old Town Square, Angkor Wat and others.[4]
Client Application
[edit | edit source]The first version of Vizerra client application user interface was made by Art. Lebedev Studio.[5]
Vizerra uses the following technologies:
Umbra by Umbra Software Ltd.; Wwise (WaveWorks Interactive Sound Engine) by Audiokinetic Inc; SpeedTree by Interactive Data Visualization, Inc.; Simplygon by Donya Labs AB; PhysX by Nvidia Corporation; DirectX by Microsoft, Gamebryo Lightspeed game engine from Emergent (previously NetImmerse Engine) and others.
References
[edit | edit source]- ^ Vizerra project as a part of NVIDIA Ecosystem
- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ Vizerra project on Jaunted travel guide
- ^ Vizerra project on Smashing Apps blog
- ^ The first version of Vizerra interface