Air Assault Task Force

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search
Air Assault Task Force
File:Air Assault Task Force.jpg
DeveloperProSIM Company
PublisherShrapnel Games
DesignerPat Proctor
PlatformMicrosoft Windows
ReleaseNovember 17, 2006
GenreWargame
ModesSingle-player, Multiplayer

Air Assault Task Force is a computer wargame developed by ProSIM Company and published by Shrapnel Games. The lead developer was ProSIM Company founder, Pat Proctor. Other developers included Gary Bezant and Curt Pangracs.[1]

Air Assault Task Force is a combat simulator and includes four campaigns, set at the Joint Readiness Training Center at Fort Polk, LA, at LZ X-Ray during the Vietnam War, in the ill-fated Ranger raid in Mogadishu, Somalia (the famous "Black Hawk Down" incident), and Operation Anaconda during Operation Enduring Freedom in Afghanistan.[2] The game built on the pausable real-time gameplay of ProSIM's BCT Commander and the AI and hierarchy system of Armored Task Force.[1] In addition to a major upgrade to these earlier game systems, it also includes a graphical and GUI overhaul that makes the game's graphics better.

In 2007, defense contractor Boeing commissioned ProSIM to create a custom version of the game for use as a ground combat simulator, to be paired with an intelligent tutor and after-action review agent application developed by Boeing.[3]

References

[edit | edit source]
  1. ^ a b Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  2. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  3. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).