Armored Task Force
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The Armored Task Force is a computer wargame developed by ProSIM Company and published by Shrapnel Games in 2002.[1] The lead developer was Pat Proctor, the founder of ProSIM Company.
Gameplay
[edit | edit source]The game is a combat simulation that includes four campaigns in the following settings:
- Death Valley, California.
- The National Training Center in Fort Irwin, California.
- A hypothetical World War III in the Fulda Gap.
- A fictional war in Iraq (the game was created before Operation Iraqi Freedom).
The gameplay framework was built on the real-time gameplay of its predecessor, BCT Commander.[2] The game has an AI and hierarchy system that allows players to command their forces, from individual vehicles to larger units.
The game engine for Armored Task Force inspired a series of ProSIM games, including The Falklands War: 1982,[3][4] Raging: The Second Korean War,[5][6] and The Star and the Crescent.[7][8]
References
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- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
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- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
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- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ The Star and the Crescent brothersoft.com [dead link]
- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).