Winged Samurai

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search
Winged Samurai
File:Winged Samurai (Cover).jpg
PublisherDiscovery Games
DesignerDavid Wesely
ProgrammerStephen Goss[1]
PlatformsApple II, PET, TRS-80, Atari 8-bit[1]
Release1980

Winged Samurai is a 1980 video game designed by David Wesely and published by Discovery Games for the Apple II, Commodore PET, TRS-80, and Atari 8-bit computers.

Gameplay

[edit | edit source]

Winged Samurai is a game in which the player is in command of 16 Japanese fighter aircraft and must destroy bombers on their way to Rabaul.[2]

Reception

[edit | edit source]

Forrest Johnson reviewed Winged Samurai in The Space Gamer No. 33.[2] Johnson commented that "Unfortunately, in creating this historical authenticity, the programmer sacrificed the game to the simulation. The display is purely two-dimensional, and the graphics are unimpressive. ... The game is not real time. You can take all day to make your combat decisions. ... Recommended to historical aviation gamers."[2]

References

[edit | edit source]
  1. ^ a b Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  2. ^ a b c Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
[edit | edit source]