Traxx (video game)
Jump to navigation
Jump to search
| Traxx | |
|---|---|
| File:Traxx cover.png | |
| Developer | Salamander Software |
| Publisher | Quicksilva |
| Designer | Jeff Minter[1] |
| Platforms | VIC-20, ZX Spectrum |
| Release | 1983 |
| Genres | Maze |
| Modes | Single-player, multiplayer |
Traxx is a maze game released in 1983 by Quicksilva for the ZX Spectrum (48K) and VIC-20 (+8K). The gameplay is similar to Amidar,[2] where the goal is to color all of the lines on a grid of equally-sized squares. Unlike Amidar, the sections of the grid are not captured when surrounded; the goal is purely to color all of the lines.
Gameplay
[edit | edit source]The player moves along a rectangular grid painting all of its sections. The level ends when the entire grid has been painted. Various enemies also inhabit the grid and will try to kill the player.[3] Options are available to change the speed of the game and number of enemies on screen.[4]
References
[edit | edit source]- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
External links
[edit | edit source]- Traxx at SpectrumComputing.co.uk