Trap Adventure 2

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search
Trap Adventure 2
App Icon
DeveloperHiroyoshi Oshiba
PublisherHiroyoshi Oshiba
EngineClickteam Fusion 2.5
PlatformiOS
ReleaseJune 29, 2016
GenresPlatform, adventure, survival
ModeSingle-player

Trap Adventure 2 is a 2D platform game made by Hiroyoshi Oshiba. The game is known for its very hard levels, with endless traps similar to Cat Mario.[1][2] It was originally released in 2016 for iOS and gained popularity in 2018.[3][4][5]

It is a sequel to Trap Adventure, a similarly difficult platform game released by the same developer in 2013.[6]

Gameplay

[edit | edit source]

Trap Adventure 2 is a nightmarish version of the original Super Mario Bros, and has a similar gameplay to Shobon no Action. It is mostly a flip-screen game, but one part uses vertical scrolling. The game offers two modes: normal mode and last chance mode. In last chance mode, the player only has one life. An optional normal mode is available via in-app purchase. When bought, the player will have multiple lives and when they level up, they will get more lives. As the player runs and jumps into everything, a never-ending series of spikes, flames and other booby traps appear out of nowhere to kill the player, and once all lives are gone, it forces the player to start the game over again at the beginning with no checkpoints. The number of lives of players will increase as the player passes more levels of the game. Players have stated that the game is impossible to beat,[7][8] although it has been beaten.[9]

Reception

[edit | edit source]

Polygon describes it as a "masocore" game in the vein of ultra hard platformers.[10] Kotaku says the reason for Trap Adventure 2's sudden popularity was a video that was posted on Twitter in January 2018 that illustrates just how cruel and hilarious the game can be.[1]

Inspiration

[edit | edit source]

This game was heavily inspired by the Super Mario Bros.

References

[edit | edit source]
  1. ^ a b Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  2. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  3. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  4. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  5. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  6. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  7. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  8. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  9. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  10. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
[edit | edit source]

Lua error in mw.title.lua at line 392: bad argument #2 to 'title.new' (unrecognized namespace name 'Portal').