Tom Clancy's Splinter Cell: Remake

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DeveloperUbisoft Toronto
PublisherUbisoft
Directors
  • Chris Auty
  • David Grivel
ProducerMatt West
SeriesTom Clancy's Splinter Cell
EngineSnowdrop
ReleaseTBA
GenresAction-adventure, stealth
ModeSingle-player

Tom Clancy’s Splinter Cell: Remake is an upcoming action-adventure stealth game developed by Ubisoft Toronto and published by Ubisoft. It is a remake of the 2002 game Tom Clancy’s Splinter Cell which was originally developed by Ubisoft Montreal.[1] It is being built “from the ground up” and aims to preserve the core spirit of the original while employing modern technology and design sensibilities.[2][3] The project is being built using the Snowdrop engine.[4]

Development and release

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On 15 December 2021, Ubisoft formally announced that a remake of the original Splinter Cell was green-lit, led by Ubisoft Toronto.[5][6] The announcement noted the use of Ubisoft’s in-house Snowdrop engine and emphasized that the remake would be built from scratch rather than simply remastered. The concept arts was posted by Ubisoft as a celebration of 20th anniversary of Splinter Cell franchise.[7] The director, David Grivel, left the project in October 2022.[8] Grivel would eventually return to the project in December 2, 2025, continuing his role as director.[9]

According to producer Matt West and creative director Chris Auty, the remake will keep the game’s linear mission-based structure rather than shift to an open-world format, and strive to preserve the “feel” of the early games (e.g., using darkness, gadgets, infiltration), and the idea of being a ghost in the shadows. The team has said that while the core will be faithful, some design elements will be updated to meet modern player expectations (controls, UI, comfort options).[10]

References

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