Terracide

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Terracide
File:Terracide 1997 Windows Cover Art.jpg
DeveloperSimis
PublisherEidos Interactive
WritersSimon Carless
Phil Marley
Michael McHale
Laurence Scotford
[3]
PlatformWindows 95
ReleaseAugust 27, 1997[1][2]
GenreAction
ModesSingle player, multiplayer

Terracide is a zero-G first-person shooter developed by Simis and published by Eidos Interactive in 1997.

Gameplay

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Terracide plays out in a six degrees of freedom style, much like Descent, in a similar way in which the player is mostly cruising around levels until they find an enemy to attack, although sometimes the player is given on-screen objectives which are required to be completed to continue. Mouse controls are disabled by default, although add-ons such as an on-screen crosshair or mouse control can be enabled in the game's menu.

Reviews

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Stephen Poole on CNET's Reviews section rates Terracide 3/5 as "Good", with its major flaws commented that Terracide is "an unabashed Descent clone coupled with a tired "save the earth from destruction by alien invaders" story", and its biggest issue was the control in which "it was almost impossible to line up shots on a consistent basis because the ship wouldn't stop turning when I wanted it to".[citation needed] Terracide is still rated as a decent 3D shooter by GameSpot, proudly ending the review commenting that if you can get along the delayed controls, the game is a definite buy.[citation needed]

Reviews

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References

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  1. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  2. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
    "Meanwhile Eidos Interactive has begun shipping Terracide, a 3D shooter with support for all major 3D accelerator cards."
  3. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
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