Teenage Mutant Ninja Turtles: Manhattan Missions
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| Teenage Mutant Ninja Turtles: Manhattan Missions | |
|---|---|
![]() Cover art | |
| Developer | Distinctive Software |
| Publisher | Konami |
| Producer | Rory Armes |
| Designers | List
|
| Programmers |
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| Composer | Michael J. Sokyrka |
| Series | Teenage Mutant Ninja Turtles |
| Platform | DOS |
| Release | |
| Genres | Action, platform |
| Modes | Single-player, multiplayer |
Teenage Mutant Ninja Turtles: Manhattan Missions is a 1991 computer game for DOS featuring the Teenage Mutant Ninja Turtles.[2]
Gameplay
[edit | edit source]The goal of the game is to complete a number of missions, consisting of levels divided into screens, culminating in a final battle with The Shredder. The gameplay is similar to the original Prince of Persia, as characters switch between free movement and melee fighting stances in a two-dimensional platformer environment.[2] In between missions the Turtles can rest, regaining lost hit points, but the player only has a limited amount of time in which to find the Shredder. The game is designed to be played with a keyboard, and utilizes a key to switch between walking and fighting modes. Each Turtle has the ability to arm and withdraw his weapon. Each Turtle wields his signature weapon and a number of shuriken. Holding the enter key makes the Turtles attack, and the spacebar is used to block enemy attacks based on which arrow key is held.
Tone and setting
[edit | edit source]Manhattan Missions is notable for its more mature tone and setting than other TMNT games of its time. The game greatly draws upon the original Mirage comics and theatrical films,[2][3] unlike other contemporary TMNT games which were mostly based on the 1987 TV series. The opening story is loosely based on the story from the original Teenage Mutant Ninja Turtles #1. Indeed, the game's title screen is almost an exact reproduction of the splash page from the second and third pages of TMNT #1.[2]
Other elements from the Mirage comics and films include the Shredder and Foot Clan character designs, the presence of Triceratons, and the inclusion of Tatsu, a character created for the films. The only direct relation to the 1987 series is the turtles having multi-colored bandanas, the inclusion of Bebop and Rocksteady as bosses, and Baxter Stockman being Caucasian.[2]
April O'Neil is a reporter like her 1987 cartoon and movie appearances; while she dressed in yellow like the cartoon, she resembled actress Paige Turco from the second film. Splinter resembles his movie design. The Turtles' rescue of April from a group of Foot Ninja is similar to a scene from the first movie.[2]
Also, notably, Casey Jones is a major character in the game, as he is in the Mirage comics and films. This is the first TMNT game where he plays a major part, as he rescues the player's Turtle if he runs out of energy.[2]
