Second Samurai
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| Second Samurai | |
|---|---|
| File:Second Samurai Mega Drive Cover Art.jpg Mega Drive cover art | |
| Developer | Vivid Image |
| Publisher | Psygnosis |
| Designer | Raffaele Cecco |
| Composers | Brian Marshall (Amiga) Matt Furniss (Mega Drive) |
| Platforms | Mega Drive, Amiga |
| Release | |
| Genres | Action, Platform, Strategy |
| Mode | Multiplayer |
Second Samurai is a video game released for the Amiga in 1993. It is the sequel to the 1991 game First Samurai. A Mega Drive version was later released in 1994 which features different graphics, sound and level design to the Amiga version.
Gameplay
[edit | edit source]The game includes prehistoric and futuristic levels as well as feudal Japan as in First Samurai. Contact with enemies or falling off the screen (lives are not lost automatically) subtracts one point from the life bar. In the Mega Drive/Genesis version of the game, the Demon King from the first game taunts the player on a black screen when they lose a life with sayings such as "Give up mortal!" and "Going Down!" until the last life is lost.
Development
[edit | edit source]Following the success of First Samurai, Mev Dinc was interested in developing 'a sequel to end all sequels'. The concept of having 2 samurai to choose from was established early on. Psygnosis put forward an appealing offer for both the Amiga and Sega Mega Drive versions, to which Vivid Image gladly agreed.
Development for the game was going smoothly, and plans were even in place to release a Mega-CD version alongside the Mega Drive. In 1993 however, Sony acquired Psygnosis as part of their ramp-up for the PlayStation and mandated that existing console projects be cancelled. Vivid Image was able to negotiate a settlement, allowing the release of the Mega Drive version, and a full payout. The Mega-CD version was never released.[1]
Reception
[edit | edit source]| Publication | Score |
|---|---|
| Aktueller Software Markt | AMI: 10/12[2] SMD: 9/12[3] |
| Amiga Action | AMI: 87%[4] |
| Amiga Computing | AMI: 91%[5] |
| Amiga Format | AMI: 91%[6] |
| Amiga Power | AMI: 90%[7] |
| Amiga User International | AMI: 85%[8] |
| Computer and Video Games | AMI: 89/100[9] |
| Hyper | SMD: 57/100[10] |
| Mega Fun | SMD: 40%[11] |
| Video Games (DE) | SMD: 58%[12] |
References
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External links
[edit | edit source]- Second Samurai at Lemon Amiga
- Second Samurai at Amiga Hall of Light
- Second Samurai for the Mega Drive at GameFAQs
- 1993 video games
- Amiga games
- Cooperative video games
- Europe-exclusive video games
- Japan in non-Japanese culture
- Piko Interactive games
- Platformers
- Psygnosis games
- Sega Genesis games
- Side-scrolling video games
- Sequel video games
- Video games about dinosaurs
- Video games about samurai
- Video games about time travel
- Video games developed in the United Kingdom
- Video games scored by Matt Furniss
- Video games set in feudal Japan
- Video games set in prehistory
- Vivid Image games