SWIV 3D
| SWIV 3D | |
|---|---|
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| Developer | Sales Curve Interactive |
| Publisher | Sales Curve Interactive |
| Programmers |
|
| Artists |
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| Series | SWIV |
| Platforms | Microsoft Windows, DOS |
| Release | 1996 |
| Genre | Shoot 'em up |
| Mode | Single-player |
SWIV 3D (also known as SWIV 3D Assault) is a 3D video game remake of SWIV developed and published by Sales Curve Interactive in 1996. It is the last game in the Silkworm/SWIV series and the only game of the series to use a voxel-based 3D engine.
Gameplay
[edit | edit source]In SWIV 3D the player must pilot a helicopter navigating through a series of landscapes destroying buildings to fulfil mission goals. There are also opportunities to use an armoured SUV.
Development
[edit | edit source]SCi attempted to license some tracks by Hallucinogen for the soundtrack, but due to a difficulty with getting royalties cleared, they were not able to secure the license in time for the game's release.[1]
In early 1997, Interplay Productions bought the U.S. publishing rights for the game from Sales Curve, intending to publish the game for the PlayStation in June 1997.[2] However, this version of the game was never released. Interplay did, however, re-release the game as SWIV 3D Assault in the US. Its only notable in-game difference was the implementation of Glide support.[3]
Reception
[edit | edit source]| Publication | Score |
|---|---|
| GameSpot | 8.6/10[4] |
| PC Review | 8/10[5] |
| Gambler | 71%[6] |
| PC Games | 82%[7] |
| Computer and Video Games | 3/5[8] |
GameSpot rated the game an 8.6 of 10, stating, "SWIV 3D kicks ass in the shooter genre and avid action gamers will almost certainly kick themselves for not picking up a copy."[4]
References
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