Really Bad Chess
| Really Bad Chess | |
|---|---|
| File:Really Bad Chess logo.png iOS icon | |
| Developer | Zach Gage |
| Publishers | iOS Zach Gage Android Noodlecake Studios |
| Engine | Unity |
| Platforms | |
| Release | iOS
|
| Genre | Chess |
| Mode | Single-player |
Really Bad Chess (stylized as really bad chess) is a mobile video game developed by Zach Gage. It was released on October 13, 2016, for iOS, with a version for Android released in May 2017.[1] The game is based on the original game of chess but contains rearranged boards.
Gameplay
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Really Bad Chess is played using a normal chess board, but with each player given one king and 15 other pieces selected at random based on the player's skill level.[2] The pieces, moves, and goal are identical to the original game.[3] Because of the rearranged pieces, players cannot use typical chess opening moves.[4] Unlike in standard chess, in Really Bad Chess there are no draws: a stalemated player loses the game, and no draws can be claimed for reasons such as threefold repetition. As such, the game does not end when only the kings remain.
Development
[edit | edit source]Really Bad Chess was developed by Zach Gage, the developer behind the 2015 solitaire mobile game Sage Solitaire.[5][6][7] The game was released on October 13, 2016, for iOS devices.[5] Some players have reported stability issues when playing the game.[8] A port for Android, produced by Noodlecake Studios, was released in May 2017.[1]
In 2023, Really Bad Chess is integrated within the games portal Puzzmo, developed by Gage and Orta Therox, as a daily puzzle.[9]
Reception
[edit | edit source]Stephen Totilo of video game news site Kotaku recommended the game to those with an iPhone because though he doesn't "care for chess", he enjoyed playing it.[10] Rob Funnell of mobile gaming site TouchArcade awarded the game a 5/5 rating and said the game turns the "mundane task of learning chess into an extremely enjoyable experience".[2]
Reviewers thought the game would be good for helping newer and more inexperienced chess players learn how the game works. Funnell believed Really Bad Chess was a good way for new players and chess veterans to learn how to understand chess, and eventually become better at the game through learning how to "read the board".[2] Prior to release, Emma Kidwell of Kill Screen said the game "should be great for beginners to learn about the joy of landing a checkmate without having to study openings".[3]
See also
[edit | edit source]References
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- Further reading
- https://www.theverge.com/2016/10/13/13262994/really-bad-chess-zach-gage-iphone-ipad
- http://www.slate.com/articles/technology/gaming/2016/10/really_bad_chess_proves_that_games_don_t_need_to_be_fair.html
External links
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