Reader Rabbit Kindergarten

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Reader Rabbit Kindergarten
DeveloperThe Learning Company
PublisherThe Learning Company
SeriesReader Rabbit
PlatformsWindows, Macintosh
ReleaseWin/Mac: July 9, 1997[1]
GenreEdutainment
ModeSingle-player

Reader Rabbit Kindergarten is a video game within the edutainment series Reader Rabbit, published by The Learning Company in July 1997.

Gameplay

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Designed for ages 4–6, the plot of the game sees the player help Reader Rabbit and Mat the Mouse collect resources for a large campfire party at Camp Happy Tales.[1] The game is designed to teach children skills such as mathematics, phonics, reading, and listening.[2] The press release said the game "incorporates lively music, vivid graphics and charming characters to encourage imaginative learning".[1] The game featured 16-bit color and sound.[3]

Commercial performance

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Reader Rabbit Kindergarten was the 8th top-selling educational software across nine retail chains (representing more than 40 percent of the U.S. market) in the week ending on January 10, 1998.[4] A March article said the game finished at number 14 in a ranking of the ranking of best-selling educational software.[5] The game was the 6th op-selling home-education software across 13 software retail chains (representing more than 57 percent of the U.S. market) for the week ending on May 1.[6] The game was the 4th top-selling educational title across 13 computer software retail chains (representing 53 percent of the U.S. market) for the week that ending on October 31.[7] Across October, the game was the second top educational software programs for PCs, after The American Girls Premiere.[8] The game was the 4th best-selling product by dollars in the education category across November,[9] and the 5th in December.[10]

Critical reception

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Computer Shopper praised the graphics, animation, and characters, and compared the "entertaining and compelling" game to Creative Wonders title Get Set for Kindergarten Deluxe.[11] Superkids said the game had "engaging animation" and "structured yet entertaining activities".[12]

References

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