Poison message

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A poison message refers to a client–server model issue, where a client machine tries to send a message to the server and fails too many times (the actual amount of "too many" is variable).

The behavior toward poison messages varies - they are either discarded, create a service request event, or initiate other failure indications. The term is used mainly in Microsoft-related frameworks, like SQL Server[1] or Windows Communication Foundation (WCF).[2] RabbitMQ also has a notion of poisoned messages.[3]

See also

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References

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  1. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  2. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  3. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).