Overrun!
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| Overrun! | |
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| Publisher | Strategic Simulations |
| Designer | Gary Grigsby |
| Platforms | Apple II, Amiga, Commodore 64 |
| Release | 1989 |
| Genre | Computer wargame |
Overrun! is a 1989 computer wargame designed by Gary Grigsby and published by Strategic Simulations.
Gameplay
[edit | edit source]Overrun! is a computer wargame that simulates historical and hypothetical conflicts from 1973 onward.[1]
Development
[edit | edit source]Overrun! was designed by Gary Grigsby and released in 1989.[2] It is based on the game engine and mechanics of Grigsby's earlier Typhoon of Steel, itself adapted from his game Panzer Strike.[1][2] Grigsby revised the system to support modern warfare scenarios; the previous games had been set during World War II.[3]
Reception
[edit | edit source]In Computer Gaming World, Buddy Knight wrote, "All things taken together, Overrun! gives you your money's worth. I would heartily recommend buying a copy."[3] Erik Olson of Compute!'s Gazette was similarly positive toward the game: he dubbed it "possibly the most complex war game available for the 64" and "an excellent simulation".[4] Zzap!'s Robin Hogg wrote that it "[s]lips up in the possibilities of modern combat but despite this [is] an extensive and very comprehensive wargame."[1]
References
[edit | edit source]- ^ a b c d Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ a b Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ a b Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
