Ordyne
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| Ordyne | |
|---|---|
| File:Ordyne arcadeflyer.png Arcade promotional flyer | |
| Developer | Namco |
| Publisher | Namco |
| Composer | Shinji Hosoe |
| Platforms | Arcade, TurboGrafx-16 |
| Release | Arcade
|
| Genre | Horizontal-scrolling shooter |
| Modes | Single-player, multiplayer |
| Arcade system | Namco System 2 |
Ordyne[a] is a horizontal scrolling shooter arcade video game released by Namco in 1988 only in Japan. It runs on Namco System 2 hardware, and was ported to the TurboGrafx-16 in 1989, with releases in both Japan and North America. It features a cameo from Pac-Man, as the "Stock bomber shot" - and the arcade version was also included in Namco Museum Volume 4 for the Sony PlayStation. In 2007, the TurboGrafx-16 version was released on the Wii's Virtual Console on May 7 in North America, and on August 21 in Japan, respectively; it is officially described by Namco as a "comical action shooter". The shopkeeper, Miyuki Chan, also appeared in a taco shop in Mach Breakers in 1994 and in a flying loudspeaker-shaped shop in Project X Zone 2 in 2015.
Gameplay
[edit | edit source]The players take control of the genius scientist Yūichirō Tomari (泊裕一郎, Tomari Yūichirō) and his Chinese assistant Sunday Chin (サンデー珍, Sandē Chin) as they attempt to rescue Tomari's fiancée, Kana Aibara (相原香奈, Aibara Kana) from the evil Dr. Kubota (Dr. クボタ, Dokutā Kubota) and his army of robotic minions. The enemies all follow preset patterns, and killing a group of smaller ones or a larger one leaves crystals behind that can be collected and exchanged for special weapons, extra lives, and even more crystals at the "Kūchū IN" run by the blue-haired woman Miyuki-chan (みゆきちゃん, Miyuki Chan) and by firing out marbles at the extendable rotating target of the big white-handed robot Dream Co., Ltd. (夢有限会社, Yūme Yūgengaisha). This game has a total of seven rounds, and a boss is fought at the end of each one. One hit will kill Yūichirō and Sunday, unless either of them has the "Stock bomber shot", as Pac-Man and the shield he is generating will protect them from death for one non-projectile hit. They can either earn or buy extra lives. This game also features voice samples (in Japanese).
Reception
[edit | edit source]| Publication | Score |
|---|---|
| Famitsu | 28/40[2] |
| IGN | 7/10[3] |
| Nintendo Life | StarStarStarStarStarStarStarFile:Star empty.svgFile:Star empty.svgFile:Star empty.svg[4] |
| PC Engine FAN | 22.54/30[5] |
| Power Play | [6] |
| TurboPlay | StarStarStarStarStarStarStarFile:Star empty.svgFile:Star empty.svgFile:Star empty.svg[7] |
In Japan, Game Machine listed Ordyne as the second most successful table arcade unit of October 1988.[8]
Notes
[edit | edit source]References
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External links
[edit | edit source]- Ordyne at the Killer List of VideogamesLua error in Module:WikidataCheck at line 29: attempt to index field 'wikibase' (a nil value).
- 1988 video games
- Arcade Archives games
- Arcade video games
- Cute 'em ups
- Hamster Corporation games
- Horizontally scrolling shooters
- Multiplayer and single-player video games
- Namco arcade games
- Namco games
- Nintendo Switch games
- PlayStation 4 games
- TurboGrafx-16 games
- Video games developed in Japan
- Video games scored by Shinji Hosoe
- Virtual Console games
- Scrolling shooter video game stubs