Operation Thunderbolt (video game)
| Operation Thunderbolt | |
|---|---|
![]() Japanese arcade flyer | |
| Developer | Taito[a] |
| Publishers | Taito Home computers Ocean Software |
| Designers | Junji Yarita Hiroyuki Sako |
| Programmers | Daisuke Sasaki Akira Ōtsuki Youzou Koma Tatsuo Nakamura Shinji Soyano |
| Artists | Hiroyasu Nagai Osamu Matsuura Junji Yarita Yoshihiko Wakita Minori Ishino Taira Sanuki Hisakazu Kato |
| Composer | Shizuo Aizawa |
| Series | Operation Wolf |
| Platforms | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum, Amstrad GX4000, Super NES |
| Release | |
| Genre | Light gun shooter |
| Modes | Single-player, multiplayer |
Operation Thunderbolt (Japanese: オペレーションサンダーボルト) is a 1988 light gun shooter video game developed and published by Taito for arcades. As the sequel to Operation Wolf, changes include two-player gameplay with two positional gun controllers mounted on the arcade cabinet, and a new forward-scrolling pseudo-3D perspective combined with side-scrolling sections.
The arcade game was a commercial success and was one of the top three highest-grossing dedicated arcade games of 1989 in both Japan and the United States. Versions were released for Amiga, Commodore 64, and Super Nintendo Entertainment System. The arcade-exclusive sequel Operation Wolf 3 was released in 1994.
Gameplay
[edit | edit source]Green berets Roy Adams and Hardy Jones must save American hostages from a hijacked airliner which was forced to land in the fictional African province, Kalubya. They must capture six different bases, shoot enemies with machine guns or grenade launcher, and try to save the hostages. Enemies include soldiers, jeeps, tanks, and helicopters, attacking with bullets, grenades, or rockets.
In stages 4 and 6, killing one of the hostages will decrease the player's life. At least one hostage must be rescued in those stages, or the game is over. In Stage 8, the players must engage with the lead hijacker holding the pilot hostage. Continues are not permitted. If the pilot gets killed, a bad ending will be shown "The pilot is dead; escape is impossible". If the hijacker is killed, the good ending will be shown where the player and hostages flee the hostile nation, with the plane's takeoff.
Changes from Operation Wolf include the arcade cabinet using positional gun controllers instead of light gun,[5] two-player simultaneous play with two mounted guns, and a new forward-scrolling pseudo-3D perspective combined with side-scrolling sections.[6]
Ports
[edit | edit source]Ocean Software published conversions of Operation Thunderbolt for the Amiga, Amstrad CPC, Atari ST, Commodore 64, and ZX Spectrum in 1989.[7] A cartridge version for the Amstrad GX4000 followed in 1993.[8]
The Super NES version was released by Taito in 1994[7] and works with the SNES Mouse[9] and the Super Scope.[10] The player can choose from a variety of different characters.[7] The storyline was altered so that the hijackers were members of the fictional Bintazi People's Republic, under lifelong dictator General Abul Bazarre, who demands that his comrades be freed or the hostages will be executed.
Influence
[edit | edit source]The story for the game is loosely based on the plot of the film by the same name, which in turn was based on the real-life Entebbe raid that occurred on July 4, 1976.
Reception
[edit | edit source]| Publication | Score | ||||
|---|---|---|---|---|---|
| Amiga | Arcade | PC | SNES | ZX | |
| ACE | 927[11] | 815 (CPC)[11] | 805[11] | ||
| Crash | Positive[12] | 91%[13] | |||
| Computer and Video Games | Positive[12] | 80% (CPC)[14] | 80%[14] | ||
| GamePro | 16/20[15] | ||||
| Next Generation | StarStarFile:Star empty.svgFile:Star empty.svgFile:Star empty.svg[18] | ||||
| Sinclair User | 7/10[12] | 92%[16] | |||
| The Games Machine (UK) | Positive[12] | 91%[19] | |||
| Your Sinclair | 93%[17] | ||||
| Commodore User | 9/10[6] | ||||
| Publication | Award |
|---|---|
| Crash | Best Graphics,[20] Crash Smash |
| UK game industry | Best 16-bit arcade license translation[21] |
| Sinclair User | SU Classic |
| Your Sinclair | Megagame |
| Zzap!64 | Gold Medal[22] |
| [icon] | This section needs expansion. You can help by adding to it. (August 2021) |
In Japan, Game Machine listed Operation Thunderbolt as the second most successful upright arcade unit of January 1989.[23] It became Japan's second highest-grossing dedicated arcade game of 1989, below Chase H.Q.[24] In the United States, Operation Thunderbolt was the third highest-grossing dedicated arcade game of 1989.[25][26] Operation Thunderbolt was also Japan's eighth highest-grossing dedicated arcade game of 1990.[27]
Reviews
[edit | edit source]The arcade game received positive reviews from critics upon release.[12] Commodore User said it "takes all the best elements" of Operation Wolf, including "the brilliant graphics" and "action blasting", and added "a two-player option, a brand new perspective and some really clever scenario ideas".[6]
Reviewing the Super NES version, GamePro praised the colorful and detailed graphics and strong sound effects, but criticized the repetitiveness of the gameplay and the slowness of the aiming reticule, and concluded that this Operation is a success.[15] A reviewer for Next Generation dismissed it as another shooting-gallery game.[18]
Accolades
[edit | edit source]The game won the 1989 award for best graphics of the year according to the readers of Crash magazine.[20]
At a British game industry awards event held at the end of 1989, Operation Thunderbolt was awarded "Best 16-bit arcade license translation" for Ocean Software's home computer conversions.[21]
Legacy
[edit | edit source]Operation Thunderbolt is in the Taito Legends compilation for Microsoft Windows, PlayStation 2, and Xbox.
See also
[edit | edit source]- Operation Wolf (1987)
- Line of Fire (1989)
- Space Gun (1990)
- Operation Gunbuster (1992)
Notes
[edit | edit source]- ^ Home computer versions developed by Ocean Software; SNES version developed by Aisystem Tokyo.
References
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- ^ Game review, Zzap!64 issue 57, January 1990, page 14
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External links
[edit | edit source]- Operation Thunderbolt at the Killer List of VideogamesLua error in Module:WikidataCheck at line 29: attempt to index field 'wikibase' (a nil value).
- Operation Thunderbolt at SpectrumComputing.co.uk
- 1988 video games
- Amiga games
- Amstrad CPC games
- Arcade video games
- Atari ST games
- Commodore 64 games
- Cooperative video games
- Crash Smash! award winners
- Light gun games
- Ocean Software games
- Rail shooters
- Super Nintendo Entertainment System games
- Video games about terrorism
- Video games scored by Hisayoshi Ogura
- ZX Spectrum games
- Sequel video games
- Taito arcade games
- Video games developed in Japan
- Multiplayer and single-player video games
