OpenRCT2
| OpenRCT2 | |
|---|---|
Logo of OpenRCT2 | |
| Developer | OpenRCT2 Team |
| Initial release | 7 December 2014 |
| Repository | https://github.com/OpenRCT2/OpenRCT2/ |
| Written in | C, C++ |
| Engine | |
| Operating system | Microsoft Windows, Linux, macOS, OpenBSD, Android |
| Platform | x86, x64, ARM |
| Available in | 20 languages |
| Type | Construction and management simulation |
| License | GNU GPLv3 |
OpenRCT2 is a construction and management simulation video game that simulates amusement park management. It is a free and open-source re-implementation and expansion of the 2002 video game RollerCoaster Tycoon 2.[1] In order to create an accurate clone of RollerCoaster Tycoon 2, the game was incrementally written in the platform-independent C++ programming language.[2] In addition to various gameplay changes, the developers fixed a number of bugs and issues that were in the original game.[3]
Gameplay
[edit | edit source]As a re-implementation, OpenRCT2 requires a copy of the original game or the "Classic" re-release to already be installed on the computer.[4] The gameplay of OpenRCT2 is, by nature of the project, very similar to the original RollerCoaster Tycoon 2 game upon which it is based. However, the re-implementation features a number of changes:[5]
- Fast-forward mode
- Multiplayer support
- Support for high-definition resolutions[6]
- Support for higher framerates[7]
- Support for content from the original RollerCoaster Tycoon, such as scenarios
- Increased previous software limits on parks, such as scenery availability[8]
- Options to exceed or tweak restrictions such as height clearance[3]
- Optional early victory conditions, should goals be met before time runs out
- Improvements to pathfinding AI[9]
- User Created Expansion Sets for custom content, including tracks, scenarios, and items (scenery, rides, and shops)
- Cheats
Development
[edit | edit source]Development of the game was started on April 2, 2014, by Ted "IntelOrca" John, and was continued by 250 other contributors.[10][11]
In 2019, the game was brought to custom firmware Nintendo Switch systems by modder rsn8887 as a homebrew game, including touchscreen support.[1]
A major update in 2022 allowed the game to use RollerCoaster Tycoon Classic (an official port of the original games) as a base install path.[12]
In May 2023, Allister Brimble, the theme composer for the first two RollerCoaster Tycoon games, composed a new theme song for OpenRCT2.[13] Commissioned by the YouTuber Deurklink, the song was paid for by his Patreon subscribers, in what he said was a community-funded effort.[14] The theme was added to a game in a September 2023 update, which also added new backgrounds selected through a contest to the main menu. The same update also allowed for camera and UI frame rates to be unlocked from the previous 40 Hz limit.[15]
Reception
[edit | edit source]PC Gamer praised the increased scope for creativity with the new toolset, adding: "you can build the park of your dreams with coasters that no sane person who values their intestines would think about riding. It’s a great way to return to such a wonderful classic PC game."[5] Vice noted that OpenRCT2 "allows players much greater freedom in what they are able to build."[9] Kotaku pointed out that OpenRCT2 allows RollerCoaster Tycoon 2 to run on modern systems "just fine", and features multiplayer support, weakening the incentive to purchase the later released RollerCoaster Tycoon Classic.[16]
In 2020, Nerdist suggested OpenRCT2 among other stress-relieving games to play during the COVID-19 pandemic.[17]
See also
[edit | edit source]References
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External links
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- 2014 video games
- Business simulation games
- Cooperative video games
- Fan games
- Free software programmed in C++
- Free software that uses SDL
- Linux games
- MacOS games
- Multiplayer and single-player video games
- Multiplayer online games
- Open source
- Open-source video games
- RollerCoaster Tycoon
- Video game remaster mods
- Video games with isometric graphics
- Windows games