Object hierarchy

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An object hierarchy is a concept from computer programming. It references descendants of objects acting as properties of an object. An example of this would be the object controlling a window (at the top of the hierarchy) having another object like the window's border acting as a property of the window.[1]

References

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  1. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).[dead link]