Music Markup Language
Music Markup Language (MML) was an early application of XML to describe music objects and events.[1] MML pioneered features commonly used in later music markup formalisms, such as the IEEE 1599 standard. These features included the use of XML as a foundation; the ability to describe a musical object or event comprehensively (as opposed to merely providing a machine-readable format for a traditional musical score, or for a determinate sound recording of one performance); and the division of this comprehensive information into modules (often termed layers in later work), with separate modules for metadata, lyrics, notation, sound, and performance.[2][3][4][5] MML makes it possible to state relationships among written syllables, phonemes, notes in traditional musical notation, pitch, and rhythm in a flexible and extensible way.[6]: 222–223
See also
[edit | edit source]References
[edit | edit source]- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value). HTML version on author's website.
- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).