Morsels

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Morsels
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DeveloperFurcula
PublisherAnnapurna Interactive
DesignersToby Dixon, Iggy Zuk
ComposerSam Webster
Platforms
ReleaseNovember 18, 2025
GenresAdventure, Creature collector

Morsels is a roguelite creature collector developed by Toronto based[1] indie developer Furcula and published by Annapurna Interactive. It released on November 18, 2025 for Windows, Xbox Series X and S, PlayStation 5, and Nintendo Switch.[2][3]

Development

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The game was announced in August 2024.[4] Development is led by Toby Dixon.[5] As of June 2025, a demo was playable on Steam. As of November 2025, it's now available for purchase on Steam, Windows, PlayStation 5, Xbox Series X/S and Nintendo Switch.

Gameplay

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Players take on the role of a mouse, exploring the sewers for food and collecting monsters called Morsels. Morsels have unique abilities, encouraging the player to switch between them during combat strategically.[6] Combat features fast-paced shooting mechanics and is played from a top-down perspective. The game is described as having "roguelite action", where each run can be unique.[7] Between levels, the player will encounter characters that offer items, rewards, or minigames. Occasionally, these characters may take something away from the player.[8]

The player can wield three Morsel cards at a time. Each Morsel has its own attack, dodge, and special ability.[9]

Reception

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Morsels received mixed or average reviews upon release, according to Metacritic.[10] GamesRadar+ awarded the game 3.5/5 stars, complimenting the game's art design and visuals while criticizing the upgrades and "death loop".[11] In a more positive review, Gameliner awarded the title a 4/5, praising the rougelite loop, soundtrack, and minigames.[12]

References

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