MoonRay

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MoonRay
Initial releaseMarch 15, 2023; 3 years ago (2023-03-15)
Repositorygithub.com/dreamworksanimation/openmoonray
Written inC++17
Engine
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    Operating systemLinux, macOS
    LicenseApache-2.0
    Websiteopenmoonray.org

    MoonRay is an open source renderer developed by DreamWorks Animation.[1] It is continuously under active development, boasting an extensive library of production-tested, physically based materials. It features an Universal Scene Description (USD) Hydra render delegate and supports multi-machine and cloud rendering through the Arras distributed computation framework.

    History

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    MoonRay was first used on the short film Bilby (2018),[2][3] and made its feature debut on How to Train Your Dragon: The Hidden World (2019).[4] DreamWorks Animation announced their intention to open source the renderer at SIGGRAPH 2022. The source code was officially made to the public released on GitHub on March 15, 2023, under the Apache 2.0 License.[5]

    Filmography

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    Feature films

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    Short films

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    References

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    [edit | edit source]