Mary Skelter: Nightmares

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Mary Skelter: Nightmares
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DevelopersCompile Heart
Idea Factory
Publishers
  • JP: Compile Heart
  • WW: Ghostlight (PC)[1]
PlatformsPlayStation Vita
Microsoft Windows
Nintendo Switch
ReleasePlayStation Vita
  • JP: October 13, 2016
  • NA: September 19, 2017
  • EU: September 22, 2017
Microsoft Windows
  • WW: July 19, 2018
Nintendo Switch
  • NA: October 22, 2019
GenresRole-playing, dungeon crawler
ModeSingle-player

Mary Skelter: Nightmares[a] is a dungeon crawler role-playing video game for the PlayStation Vita developed and published by Compile Heart and Idea Factory. It was released on October 13, 2016 in Japan, September 19, 2017 in North America, and September 22, 2017 in Europe.[2][3][4] It was followed by two sequels, Mary Skelter 2 and Mary Skelter Finale.[5][6][7][8][9][10][11]

Gameplay

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The game is a first-person dungeon crawler role playing game where the player guides a party of Blood Maidens through living dungeons in order to reach each one's boss, the titular "Nightmares." When in battle within the dungeons, each Blood Maiden has a Blood Gauge that lets her enter Massacre mode in order to temporally raise her stats and gain bonus skills. If left unchecked, however, the Blood Gauge will cause the Blood Maidens to go into Blood Skelter mode and uncontrollably attack friend and foe alike.

The story starts with the main characters Jack and Alice escaping from a jail cell with the help of a group of supernaturally powerful girls called Blood Maidens. It turns out the entire city has been absorbed by a malignant being known as the Jail, and it has been releasing hostile monsters called Marchens. Realizing he has the power to assist the Blood Maidens, Jack joins their forces in order to escape the Jail.[12]

Reception

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Mary Skelter: Nightmares received generally favorable reviews. It received an aggregated score of 70.80% on GameRankings based on 10 reviews[13] and 76/100 on Metacritic based on 14 reviews.[14]

Hardcore Gamer's Chris Shive gave the game a 3.5/5, saying that while the game, "won't blow anyone away", it was still "a well put together, enjoyable experience."[15]

Notes

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  1. ^ Japanese: 神獄塔 メアリスケルター, Hepburn: Kangokutō Mearisukerutā

References

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