Interface defeat

From Wikipedia, the free encyclopedia
Jump to navigation Jump to search

Interface defeat is when a ceramic armour system, typically on an armoured fighting vehicle, defeats a kinetic energy penetrator at the ceramic's front surface. Above a certain impact velocity, known as the transition velocity, interface defeat can no longer occur and either penetration or perforation of the ceramic occurs.

References

[edit | edit source]
  • Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).