Instruments of Chaos starring Young Indiana Jones
| Instruments of Chaos starring Young Indiana Jones | |
|---|---|
| File:Instruments of Chaos coverart.png | |
| Developers | Brian A. Rice, Inc. |
| Publisher | Sega |
| Platform | Sega Genesis |
| Release | 1994 |
| Genres | Action, adventure |
| Mode | SIngle-player |
Instruments of Chaos starring Young Indiana Jones is a 1994 action game developed by Brian A. Rice, Inc. and published by Sega for the Sega Genesis. It is based on the television series, The Young Indiana Jones Chronicles.[1][2] The game was in development as of August 1992, with the title Young Indiana Jones.[3] A Sega CD version had been planned for release in July 1993,[4][5] but it was never published.[6]
Gameplay
[edit | edit source]As a spy during World War I, Indiana Jones is sent around the world to stop German agents from acquiring technology that will strengthen the German war machine.[7]
Playing as Jones, the player travels to India, Egypt, Tibet, and London, with Germany as the final level.[7][8] The player is equipped with three weapons: a pistol, a whip, and grenades. Weapons can be used by the player to solve action-oriented puzzles throughout the game. Numerous enemies are encountered throughout the game, including guards, construction workers, monks, priests, and various animals.[8][1] Several items can be used by the player, including crosses, which refill the player's health meter; poison tips, which increase the whip's lethality; and hats, which grant temporary invincibility.[8]
Reception
[edit | edit source]| Publication | Score |
|---|---|
| AllGame | StarStarFile:Star empty.svgFile:Star empty.svgFile:Star empty.svg[1] |
| Super Game Power | 3.3/5[9] |
| Video Games (DE) | 28%[10] |
| Man!ac | 15%[11] |
| Mega | 50%[2] |
| MegaForce | 30%[12] |
| Sega Pro | 39%[13] |
| Power Unlimited | 25/100[14] |
Josse Bilson, writing for Mega, opined that the game was too difficult, in part because of an abundance of enemies, but considered the character sprites adequate.[2] Super Game Power complained of slow character movements.[9] The collision detection was also criticized,[2][10] as were the graphics.[10][13] Video Games was critical of the sound,[10] and Nick Roberts of Sega Pro disliked the level designs.[13]
Brett Alan Weiss, writing in a later review for AllGame, found the game's "sluggish and unresponsive" controls to be its worst trait, but considered the game's best qualities to be the graphics and sound.[1]
References
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- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ a b Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ a b c Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ a b Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ a b c d Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
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External links
[edit | edit source]- 1994 video games
- Cancelled Sega CD games
- Indiana Jones video games
- LucasArts games
- Paramount Pictures video games
- Sega Genesis games
- Sega Genesis-only games
- Side-scrolling video games
- Single-player video games
- Video game prequels
- Video games based on television series
- Video games developed in the United States
- Video games set in Berlin
- Video games set in Egypt
- Video games set in India
- Video games set in London
- Video games set in Tibet