Hierarchical triangular mesh

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File:HTM-diagram.png
Diagram of Hierarchical Triangular Mesh (HTM). The spherical polygons are the projection of the edges of the octahedron onto the circumscribing sphere.

Hierarchical Triangular Mesh (HTM) is a kind of quad tree based on subdivision of a distorted octahedron, used for mesh generation in 3-D computer graphics and geometric data structures.[1]

Functions

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  • It provides a systematic indexing method for objects localized on a sphere.[2]
  • It is an efficient method for searching different resolutions like arc seconds or hemispheres.[1]
  • It can be used as a method to subdivide the spherical surface into triangles of nearly equal shape and size.[2]

See also

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References

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  1. ^ a b Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  2. ^ a b Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).