Handheld Device Markup Language

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HDML
Handheld Device Markup Language
Evolution of mobile web standards
AbbreviationHDML
Native name
Handheld Device Markup Language
Year started1996[1]
First published11 April 1997 (1997-04-11)[2]
Latest versionHDML 2.0
Organization
Authors
Related standards
  • HTML
  • WML (Wireless Markup Language)
Websitewww.w3.org/TR/NOTE-Submission-HDML-spec.html

The Handheld Device Markup Language (HDML) is a markup language[2] intended for display on handheld computers, information appliances, smartphones, etc.. It is similar to HTML,[3] but for wireless and handheld devices with small displays, like PDA, mobile phones and so on.

It was originally developed in about 1996 by Unwired Planet,[1] the company that became Phone.com and then Openwave.[4] HDML was submitted to W3C for standardization,[5] but was not turned into a standard. Instead it became an important influence on the development and standardization of WML, which then replaced HDML in practice. Unlike WML, HDML has no support for scripts.[6]

See also

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References

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  1. ^ a b Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  2. ^ a b c d Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  3. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  4. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  5. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  6. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).