Get Medieval

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Get Medieval
DeveloperMonolith Productions
PublishersMonolith Productions
Microïds
ProducerChris Hewett
DesignersChris Hewett
Jace Hall
ProgrammersBrian L. Goble
John LaCasse
Bryan Bouwman
ArtistsGarrett Price
Israel Evans
Aaron Carlson
ComposersDaniel Bernstein
Guy Whitmore
PlatformWindows 95
Release
  • NA: August 24, 1998[1]
  • EU: September 1998
GenresDungeon crawl, hack and slash
ModesSingle-player, multiplayer

Get Medieval is a 1998 hack and slash dungeon crawl video game developed and published by Monolith Productions and Microïds for Microsoft Windows. The player controls one of four characters looking for the exit in a series of dungeons. The game is similar to that of the 1985 Atari Games arcade video game Gauntlet.

Gameplay

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It can be played in three modes (Dragon Quest, Random Dungeon, Custom Dungeon) and on four difficulty levels. The game's four player characters: Archer (Eryc), The Barbarian (Zared), The Sorceress (Levina), and The Avenger (Kellina),[2] differ only in speed and strength. The slowest character (Zared) is the strongest, the fastest (Eryc) the weakest. Players can find Attack and Defense upgrades, losing them once their characters die. In the multiplayer mode, the game can be played via hotseat or network.

It includes world editor called "GMedit" (or "WapWorld") for making custom levels.

The female warrior Kellina's father was killed by a giant dragon that terrorizes the kingdom and dwells in a dungeon protected by its minions. Kellina and her friends embark on a quest to kill the dragon.

Reception

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The game received average reviews according to the review aggregation website GameRankings.[3] IGN's Trent C. Ward complimented the game's presentation, but felt that the humor in the game was overdone.[11] Jason D'Aprile of GamePro noted the game's similarity to Gauntlet, but praised the game's sound effects and overall look.[8] GameSpot's Tahsin Shamma wrote, "this game may be Gauntlet, but Gauntlet is still a lot of fun."[10] GameRevolution called it "a nice update to a classic game [that] understands its limits and accepts its fate with wry humor."[9] Next Generation wrote, "does the game offer anything new? Not really. But if you want to see how the pre-Pentium crowd lived, Get Medieval offers a pleasurable peek at the arcade arenas of the past, complete with chuckles."[12]

Reviews

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References

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