Elite Forces WWII: Normandy
| Elite Forces WWII: Normandy | |
|---|---|
| File:Elite Forces WWII Normandy video game cover.jpg | |
| Developers | Third Law Interactive 3LV Games[1] |
| Publisher | ValuSoft |
| Platform | Windows |
| Release | February 2001[1] |
Elite Forces WWII: Normandy is a 2001 video game from ValuSoft.
Gameplay
[edit | edit source]WWII: Normandy is a first-person shooter that places players in the role of a paratrooper from the 101st Airborne Division, dropped behind enemy lines near Utah Beach during the D-Day invasion. The game attempts to capture the chaos and isolation of the mission, where scattered troops must form improvised units to clear paths for landing forces and block enemy reinforcements. Gameplay unfolds across ten short levels, with a few bonus maps available via patch. Missions are brief and can be completed in roughly three hours on standard difficulty. Players face off against German soldiers. The arsenal is minimal—just a machete, pistol, rifle, machine gun, bazooka, grenades, and land mines. Land mines a strategic element, allowing players to eliminate groups of enemies with careful placement.[2]
Development
[edit | edit source]The game uses the same engine as Kiss: Psycho Circus: The Nightmare Child.[3]
Reception
[edit | edit source]| Publication | Score |
|---|---|
| GameSpot | 4.3/10[2] |
| Jeuxvideo.com | 6/20[4] |
| The Atlanta Constitution | B-[5] |
GameSpot gave the game a score of 4.3 out of 10, stating: "If you want to relive the Normandy invasion, take that $20 and use it toward the purchase of the Saving Private Ryan DVD. Besides, the film plays about as long as it'll take you to complete WWII Normandy".[2]
The game sold more than 45,000 units in the United States.[6]
References
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- ^ a b c Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
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External links
[edit | edit source]- Official website (archived)
- Elite Forces WWII: Normandy at MobyGames