Deep Core (video game)
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| Deep Core | |
|---|---|
| File:Deep Core 1993 Amiga Cover Art.jpg | |
| Developer | Dynafield Systems |
| Publisher | International Computer Entertainment |
| Programmer | Johan Lindahl |
| Artists | Josh Dworznik Jack Dworznik |
| Composers | John Keding Tomas Danko |
| Platforms | Amiga, CD32 |
| Release | 1993 |
| Genre | Platform |
| Mode | Single-player |
Deep Core is a futuristic platform game developed by Dynafield Systems for the Amiga. It was published in 1993 by International Computer Entertainment.
Plot
[edit | edit source]Captain Dawnrazer has been sent to save an underwater nuclear research base which has been invaded by strange aliens. Dawnrazer must work himself through nine levels (with additional sublevels and bonus levels). The game includes six weapon which can be upgraded via power-ups.
Reception
[edit | edit source]Reception
| Publication | Score |
|---|---|
| Hull Daily Mail | 50%[1] |
| Aktueller Software Markt | 9/12[2] |
| Amiga Joker | 57%[3] |
References
[edit | edit source]- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
External links
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