Deathsmiles II
You can help expand this article with text translated from the corresponding article in 日本語. (March 2015) Click [show] for important translation instructions.
|
| Deathsmiles II | |
|---|---|
![]() | |
| Developer | Cave |
| Publisher | Cave |
| Director | Junya Inoue |
| Producer | Kenichi Takano |
| Designers | Atsushi Aburano Akira Wakabayashi Hiroyuki Tanaka Hideki Nomura |
| Programmer | Takashi Ichimura |
| Artist | Junya Inoue |
| Composers | Manabu Namiki Noriyuki Kamikura Yoshimi Kudo Motoi Sakuraba |
| Series | Deathsmiles |
| Platforms | |
| Release | Arcade
|
| Genre | Bullet hell |
| Modes | Single-player, multiplayer |
Deathsmiles II: Makai no Merry Christmas[1] is a 2009 bullet hell game by Cave. It is the third Cave shoot 'em up to be played using a horizontally-oriented monitor (preceded by Progear and the original Deathsmiles). Deathsmiles II is also the first CAVE arcade game to use polygons instead of their traditional sprites for graphics. A compilation of Deathsmiles I and Deathsmiles II was released on PlayStation 4, Xbox One, and Nintendo Switch in Japan in December 2021 and later for Microsoft Windows in June 2022.
Gameplay
[edit | edit source]This section needs expansion. You can help by adding to it. (December 2022) |
In Deathsmiles II, players control a character armed with a magical weapon, navigating through levels filled with enemies and obstacles. The game features multiple characters to choose from, each with their own unique abilities and playstyle. As players progress through the game, they can collect power-ups and items to enhance their character's abilities and make them more powerful.
Deathsmiles II also features a "Mega Black Label" mode, which is a harder version of the game with different levels and challenges.
Development and release
[edit | edit source]This section needs expansion. You can help by adding to it. (March 2015) |
Deathsmiles IIX was ported to the Xbox 360 with additional modes in 2010. It was released both regular and limited editions which included a soundtrack CD. On release week, Deathsmiles IIX sold 16,112 copies in Japan according to Media Create.[2] A platinum edition was released in 2011. The unlocalized Japanese release was made available on the US "Games on Demand" store in 2011.[3]
Reception
[edit | edit source]The Japanese video game magazine Famitsu had one reviewer comment that the "console-original mode" was different enough from the arcade, making it a fresh experience. Another commented that they appreciated the visuals and the new characters introduced.[4]
GamesRadar rated the XBLA release a 3.5 out of 5 and called Deathsmiles 2X one of the better shooters available in the Western market.[5]
References
[edit | edit source]- ^ デススマイルズII 魔界のメリークリスマス
- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ a b Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
External links
[edit | edit source]- Lua error in Module:Official_website at line 94: attempt to index field 'wikibase' (a nil value). (in Japanese)
- Shoot 'em up stubs
- 2009 video games
- Arcade video games
- Cave (company) games
- Christmas video games
- Dark fantasy video games
- Horizontally scrolling shooters
- Nintendo Switch games
- PlayStation 4 games
- Video games scored by Manabu Namiki
- Video games developed in Japan
- Video games featuring female protagonists
- Video games with 2.5D graphics
- Windows games
- Xbox 360 games
- Xbox One games
- Multiplayer and single-player video games
