Close Combat: Invasion: Normandy

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Close Combat: Invasion: Normandy
File:Close Combat Invasion - Normandy, Utah Beach to Cherbourg 2000 Windows Cover Art.jpg
DeveloperAtomic Games
PublisherMattel Interactive
SeriesClose Combat
PlatformWindows
ReleaseOctober 2000
GenreComputer wargame

Close Combat: Invasion: Normandy is a 2000 computer wargame developed by Atomic Games and published by Mattel Interactive for Windows. It is the fifth game in the Close Combat series. A remake, Close Combat: The Longest Day was released in 2009.[1]

Gameplay

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Close Combat: Invasion: Normandy is a computer wargame with real-time gameplay, which focuses on military conflict in World War II.

Development

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Atomic Games began working on Close Combat: Invasion: Normandy in early 2000, following the release of the fourth Close Combat title, Close Combat: Battle of the Bulge. The previous game had been made for Mindscape's Strategic Simulations Inc. (SSI) label, and Invasion: Normandy began under that publisher.[2] However, Mindscape had since been sold to Mattel when that company bought The Learning Company, Mindscape's parent, for $3.5 billion in 1999.[3][4][5] As a result, Close Combat V was published by Mattel Interactive,[6] a financially unstable company. Computer Games Magazine's Robert Mayer noted in September 2000 that "the future of [Close Combat] is up in the air—Mattel Interactive is perennially on the trading block, and Atomic ... has lost some key staff members in recent months".[2]

Late in September, Mattel sold The Learning Company at a bargain price to The Gores Group. A spokesman for the new managers announced that they expected to make it "profitable within six months."[3] Invasion: Normandy was released in October 2000.[7]

Reception

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According to Metacritic, Close Combat: Invasion: Normandy received "generally favorable reviews" from critics.[10]

References

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