Break In
| Break In | |
|---|---|
| File:Breakincoverpool.jpg | |
| Developer | Naxat Soft |
| Publisher | Naxat Soft |
| Composer | Takeaki Kunimoto |
| Platform | TurboGrafx-16 |
| Release | TG-16 |
| Genre | Sports simulation |
| Modes | Single-player, multiplayer |
Break In is a sports simulation video game by Naxat Soft in 1989 for the PC Engine and released only in Japan. The pool (pocket billiards) simulator was re-released on Nintendo's Wii Virtual Console in all nations in 2008.[2][3][4][5] It was later released for the Wii U Virtual Console. [6][7][5]
Gameplay
[edit | edit source]The game simulates playing pool.[8] There are six modes to choose from and up to six players can play together on the Virtual Console release.[1]
Reception
[edit | edit source]IGN rated the game 5.5 of 10, citing broken English text, and very simple graphics and gameplay.[9] The game received 3 out of 5 stars from VC-Reviews, who said that the game has a wide variety of pool games to choose from and who thought it included everything a pool fan would need to be satisfied for the short term.[2]
References
[edit | edit source]- ^ a b On the PAL Wii Virtual Console today: Metal Slug, Puyo Puyo 2, Cho Aniki and Break In - VideoGamesBlogger
- ^ a b Break In (Virtual Console / TurboGrafx-16) Review
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- ^ Break In rated for VC, isn't as exciting as it sounds - Nintendo Wii Fanboy
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