Adobe Fuse CC
| Adobe Fuse CC | |
|---|---|
| File:Adobe Fuse Logo.svg | |
| Original author | Mixamo |
| Developer | Adobe Systems |
| Initial release | 27 March 2014 |
| Stable release | 1.2
/ 7 August 2014 |
| Repository |
|
| Engine | |
| Operating system | Mac OSX 10.8 or Win 7 and later |
| Available in | English |
| Website | www |
| As of | November 2017 |
Adobe Fuse CC (formerly Fuse Character Creator) was a 3D computer graphics software developed by Mixamo that enables users to create 3D characters. Its main novelty is the ability to import and integrate user-generated content into the character creator.[1][2] Fuse was part of Mixamo's product suite, and it is aimed at video game developers, video game modders, and 3D enthusiasts.[3]
History
[edit | edit source]The technology underneath Fuse was initially developed as a character creator at Stanford University[4] from the work of Siddhartha Chaudhuri[5] in Prof. Vladlen Koltun's group. Chaudhuri's work resulted in a SIGGRAPH publication in 2011.[6] Mixamo also partnered with Allegorithmic in the creation of Fuse.[4] All texturing within Fuse is driven by Allegorithmic's Substance Designer.[7] A beta version of Fuse was originally launched on Steam in November 2013.[1] Fuse 1.0 was officially launched in March 2014.[8] Adobe has stopped development and discontinued support for Fuse on September 13, 2020.[9][10]
Software
[edit | edit source]Fuse is a client based product that lets users choose and modify character components such as body parts in real-time.[11] Users can also customize their characters with clothing and texture options provided by Allegorithmic.[11] Fuse's main novelty is the ability for users to import and automatically integrate their own content into the character creation system, leveraging all the features of pre-loaded content.[1][2] Fuse characters are rigged through Mixamo online service. Characters have a bone driven rig and a blend shape based facial rig for facial animation.[7]
Availability
[edit | edit source]Fuse is used mostly by game developers and game modders. Fuse is available on Mixamo, on the Unity Asset Store and on Steam marketplace where it has a user base of 40,000 users as of September 2014. Fuse characters can be imported through a specific series of steps into games created with the Source SDK by Valve.
License
[edit | edit source]All content available within Fuse is royalty free and regulated by the Fuse End User Licensing Agreement.[12]
References
[edit | edit source]- ^ a b c Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ a b Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ a b Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ a b Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ a b Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
External links
[edit | edit source]- Lua error in Module:Official_website at line 94: attempt to index field 'wikibase' (a nil value).