Raidou Remastered: The Mystery of the Soulless Army

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Raidou Remastered: The Mystery of the Soulless Army
File:Raidou Remastered cover art.jpg
Cover art for the game.
DeveloperAtlus
Publishers
DirectorKazuyuki Yamai
Producers
  • Kazuyuki Yamai
  • Shinjiro Takata
Designers
  • Hiroki Sugizaki
  • Kenshiro Kaizuka
  • Keuichi Yamatsuta
ProgrammerSatoshi Ōyama
Artists
Writers
  • Shigeo Komori
  • Kazuyuki Yamai
ComposerShoji Meguro
SeriesDevil Summoner
EngineUnity
Platforms
Release
  • WW: June 19, 2025
GenreAction role-playing
ModeSingle-player

Raidou Remastered: The Mystery of the Soulless Army is a 2025 action role playing game video game developed by Atlus and published by Sega. It is a remaster of Devil Summoner: Raidou Kuzunoha vs. the Soulless Army (2006), the third title in the Devil Summoner series, which is a sub-series part of the larger Megami Tensei franchise. It revolves around Raidou Kuzunoha, a high school-aged detective with the ability to summon demons who investigates a supernatural attack on Taishō era Tokyo. The remaster features improved visuals, overhauled combat system, quality of life tweaks and voice over in English and Japanese.

It was announced in March 2025 and released for Nintendo Switch, Nintendo Switch 2, PlayStation 4, PlayStation 5, Windows and Xbox Series X/S on June 19, 2025.

Gameplay

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The story follows Raidou through his investigation as he scours all of Tokyo for clues while meeting various important people in the city and uncovering something greater than either Raidou or Narumi could ever have suspected.

Reception

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Raidou Remastered: The Mystery of the Soulless Army received "generally positive" reviews from critics, according to review aggregator Metacritic.[1][2][3][4] Fellow review aggregator OpenCritic assessed that the game received strong approval, being recommended by 81% of critics.[5]

Cullen Black, writing for the RPGsite, rated the remaster 7/10. He praised the game for maintaining the original look with the new graphical upgrade and appreciated the lack of random encounters, allowing players to choose their own battles, while also criticising the remaster for "sanding down" the "mystery and problem solving of the original game" through forced objective markers.[12] Sam Woods, writing for The Gamer rated the game 2.5/5 and criticized it for having objective markers and a "shallow and repetitive" combat system.[13] Nick Rodriguez, writing for GameRant rated the remaster 8/10 and praised it for improved combat system and quality of life improvements to progression and presentation.[14] Shaun Prescott, writing for PC Gamer, rated the remaster 71/100.[8]

References

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