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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{short description|Video subsystem built into the motherboard of the IBM PS/2 Model 30}}&lt;br /&gt;
{{Multiple issues|{{More citations needed|date=May 2023}}&lt;br /&gt;
{{More footnotes needed|date=May 2023}}}}&lt;br /&gt;
{{Infobox GPU&lt;br /&gt;
| name = Multi-Color Graphics Array&lt;br /&gt;
| image = &lt;br /&gt;
| codename = &lt;br /&gt;
| created = {{Start date and age|1987|04|2}}&lt;br /&gt;
| transistors = &lt;br /&gt;
| entry = [[IBM PS/2 Model 30]] &amp;amp; [[IBM PS/2 Model 25|25]] motherboards; [[Epson Equity]] Ie motherboard; [[Delta Computer]] DG-630 motherboard&amp;lt;ref name=deltagoldii&amp;gt;{{cite journal | last=Brownstein | first=Mark | date=May 30, 1988 | url=https://books.google.com/books?id=4D4EAAAAMBAJ&amp;amp;pg=PA27 | title=Delta Announces PC-Compatible Product Line | journal=InfoWorld | publisher=IDG Publications | volume=10 | issue=22 | page=27 | via=Google Books}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
| midrange = &lt;br /&gt;
| highend  = &lt;br /&gt;
| enthusiast  = &lt;br /&gt;
| openglversion = &lt;br /&gt;
| d3dversion = &lt;br /&gt;
| predecessor = [[Color Graphics Adapter]]&lt;br /&gt;
| successor   = [[Video Graphics Array]]&lt;br /&gt;
}}&lt;br /&gt;
[[File:Birds MCGA 640x480.png|thumb|Simulated image as displayed using MCGA 640x480 resolution and color abilities.]]&lt;br /&gt;
[[File:Birds VGA256.png|thumb|Simulated image as displayed using MCGA 320x200x256 resolution and color abilities.]]&lt;br /&gt;
[[File:320x200 4c r corrected.png|thumb|Simulated image as displayed using MCGA 320x200x4 graphics resolution and color abilities.]]&lt;br /&gt;
[[File:Cga 640x200.png|thumb|Simulated image as displayed using MCGA 640x200 resolution and color abilities]]&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Multi-Color Graphics Array&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;MCGA&amp;#039;&amp;#039;&amp;#039; is a [[Video card|video subsystem]] built into the [[motherboard]] of the [[IBM PS/2 Model 30]], introduced in April 1987,&amp;lt;ref name=&amp;quot;:0&amp;quot;&amp;gt;{{Cite news |last=Petzold |first=Charles |date=July 1987 |title=Triple Standard - Three New Video Modes from IBM |url=https://books.google.com/books?id=LRBokcwLB70C&amp;amp;dq=Multi-Color+Graphics+Array+MCGA&amp;amp;pg=PA132 |work=PC Magazine |pages=131, 132, 133}}&amp;lt;/ref&amp;gt; and [[IBM PS/2 Model 25|Model 25]], introduced later in August 1987;&amp;lt;ref name=&amp;quot;:1&amp;quot;&amp;gt;{{Cite book |url=https://books.google.com/books?id=WSBVAAAAMAAJ&amp;amp;dq=Multi-Color+Graphics+Array+MCGA&amp;amp;pg=RA14-PA13 |title=U-M Computing News |date=1988 |publisher=Computing Center |pages=13 |language=en}}&amp;lt;/ref&amp;gt; no standalone MCGA cards were ever made.&amp;lt;ref&amp;gt;{{Cite book |last1=Sanchez |first1=Julio |url=https://books.google.com/books?id=gZ5SDTpMR-MC&amp;amp;pg=PA122 |title=The PC Graphics Handbook |last2=Canton |first2=Maria P. |publisher=CRC Press |year=2003 |pages=122|isbn=9780203010532 }}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{cite web | url=https://www.vogons.org/viewtopic.php?t=95426 | title=MCGA Games (PC/DOS) - LCD vs CRT \ VOGONS }}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{cite web |date=20 December 2014 |title=Epson Equity 1e |url=https://ancientelectronics.wordpress.com/2014/12/19/epson-equity-1e |website=ancientelectronics - retro computing and gaming plus a little more}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{cite web |last=Hierophant |first=Great |date=28 April 2012 |title=Unique PC Hardware &amp;amp; Game Support |url=https://nerdlypleasures.blogspot.com/2012/04/unique-pc-hardware-game-support.html |website=Nerdly Pleasures}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{cite web | url=https://www.youtube.com/watch?v=U4Ij3Ak7tak | title=Epson Equity 1e | website=[[YouTube]] | date=4 August 2015 }}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{cite web | url=https://www.youtube.com/watch?v=YFih3TTpRR0 | title=Epson Equity 1e a second look | website=[[YouTube]] | date=23 May 2022 }}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{cite web |last=Sokół |first=Radosław |date=26 December 2020 |title=The secret story of MCGA |url=https://www.swiat-owocow.pl/lang/en/1285.html |website=Świat Owoców}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The MCGA supports all [[Color Graphics Adapter|CGA]] display modes plus {{resx|640x480}} monochrome at a refresh rate of 60&amp;amp;nbsp;[[Hertz|Hz]], and {{resx|320x200}} with 256 colors (out of an [[List of monochrome and RGB color formats#18-bit RGB|18-bit RGB palette of 262,144]]) at 70&amp;amp;nbsp;Hz.&amp;lt;ref&amp;gt;{{Cite book |last=Austerlitz |first=Howard |url=https://books.google.com/books?id=u62jBQAAQBAJ&amp;amp;dq=Multi-Color+Graphics+Array+MCGA&amp;amp;pg=PA79 |title=Data Acquisition Techniques Using PC |date=2014-06-28 |publisher=Academic Press |isbn=978-1-4832-9473-5 |pages=79 |language=en}}&amp;lt;/ref&amp;gt;&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt; The display adapter uses a [[D-subminiature|DE-15]] connector, sometimes referred to as HD-15.&lt;br /&gt;
&lt;br /&gt;
MCGA is similar to [[Video Graphics Array|VGA]] in that it had a 256-color mode (the 256-color mode in VGA was sometimes referred to as MCGA) and uses 15-pin analog connectors. The PS/2 chipset&amp;#039;s limited abilities prevent [[Enhanced Graphics Adapter|EGA]] compatibility and high-resolution multi-color VGA display modes.&lt;br /&gt;
&lt;br /&gt;
The tenure of MCGA was brief; the PS/2 Model 25 and Model 30 were discontinued by 1990, and the only manufacturer to produce a clone of this display adapter was [[Epson]], in the [[Epson Equity|Equity Ie]] and [[Epson PSE-30|PSE-30]], since the VGA standard introduced at the same time was considered superior.&amp;lt;ref&amp;gt;{{Cite book |last=REM |url=https://files.support.epson.com/pdf/e1e___/e1e___ps.pdf |title=Equity Ie - CGA/EGA/VGA/MCGA Video Mode Compatibility |publisher=Epson |year=1989 |pages=13}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{cite web |last=Farquhar |first=Dave |date=May 2022 |title=MCGA vs VGA |url=https://dfarq.homeip.net/mcga-vs-vga/ |website=The Silicon Underground}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Software support==&lt;br /&gt;
The 256-color mode proved most popular for gaming. 256-color VGA games ran fine on MCGA as long as they stuck to the basic {{resx|320x200}} 256-color mode and didn&amp;#039;t attempt to use VGA-specific features such as multiple screen pages.&lt;br /&gt;
&lt;br /&gt;
Games lacking support for 256-color graphics were either forced to fall back to four-color CGA mode, the two-color CGA mode (or never run at all) due to the incompatibility with EGA video modes ({{resx|320x200}}, {{resx|640x200}}, or {{resx|640x350}}, all in 16 colors). Some games, including point-and-click adventures from [[Sierra On-line]] and [[Lucasfilm Games]], as well as simulation and strategy titles from [[Microprose]], solved this problem for low-resolution titles by supporting the MCGA&amp;#039;s {{resx|320x200}} 256-color mode and picking the colors most resembling the EGA 16-color RGB palette, while leaving the other available colors in that mode unused. &lt;br /&gt;
&lt;br /&gt;
Higher resolution titles were often unsupported unless graphics could be converted into either MCGA low or high ({{resx|640x480}} monochrome, which would also support {{resx|640x400}} and {{resx|640x350}} with some letterboxing) resolution mode in an acceptable fashion. An alternative approach used by a small number of (generally earlier) games was to use four-color CGA assets but make use of the adaptor&amp;#039;s ability to freely change the palette for a slightly enhanced appearance.&lt;br /&gt;
&lt;br /&gt;
==Output capabilities==&lt;br /&gt;
MCGA offered:&amp;lt;ref name=&amp;quot;:1&amp;quot; /&amp;gt;&amp;lt;ref name=&amp;quot;:0&amp;quot; /&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;{{resx|640x480}} monochrome&amp;#039;&amp;#039;&amp;#039; (mode 11h)&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;{{resx|320x200}} in 256 colors&amp;#039;&amp;#039;&amp;#039; (from a palette of 262,144; mode 13h)&lt;br /&gt;
&lt;br /&gt;
CGA compatible modes:&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;{{resx|40x25}} text mode&amp;#039;&amp;#039;&amp;#039; with 8×8 pixel font (effective resolution of {{resx|320x200}}; mode 0/1h)&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;{{resx|80x25}} text mode&amp;#039;&amp;#039;&amp;#039; with 8×8 pixel font (effective resolution of {{resx|640x200}}; mode 2/3h)&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;{{resx|320x200}} in four colors&amp;#039;&amp;#039;&amp;#039; from a 16 color hardware palette with a pixel aspect ratio of 1:1.2. (mode 4/5h)&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;{{resx|640x200}} in two colors&amp;#039;&amp;#039;&amp;#039; with a pixel aspect ratio of 1:2.4 (mode 6h)&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[List of defunct graphics chips and card companies]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{Reflist}}&lt;br /&gt;
* {{cite book |first=Scott |last=Mueller |title=Upgrading and Repairing PCs |edition=Second |publisher=Que Books |year=1992 |isbn=0-88022-856-3 |url-access=registration |url=https://archive.org/details/upgradingrepairi0000muel_2ndedition }}&lt;br /&gt;
&lt;br /&gt;
{{Computer display standard}}&lt;br /&gt;
{{IBM personal computers}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Computer display standards]]&lt;br /&gt;
[[Category:IBM PS/2]]&lt;br /&gt;
[[Category:IBM video hardware|Multi-Color Graphics Adapter]]&lt;br /&gt;
[[Category:Computer-related introductions in 1987]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Citation bot</name></author>
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