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	<id>http://70.231.62.181/index.php?action=history&amp;feed=atom&amp;title=Alien_Gate</id>
	<title>Alien Gate - Revision history</title>
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	<updated>2026-05-20T18:35:23Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://70.231.62.181/index.php?title=Alien_Gate&amp;diff=15697885&amp;oldid=prev</id>
		<title>imported&gt;Arjayay: An &gt; A +</title>
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		<updated>2025-01-27T21:13:57Z</updated>

		<summary type="html">&lt;p&gt;An &amp;gt; A +&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Short description|1993 video game}}&lt;br /&gt;
{{Infobox video game&lt;br /&gt;
| title = Alien Gate&lt;br /&gt;
| image = Alien Gate.jpg&lt;br /&gt;
| caption = European cover art&lt;br /&gt;
| developer = [[The Vision Factory|SPC Vision]]&lt;br /&gt;
| publisher = [[Philips]]&lt;br /&gt;
| artist = Niklas Malmqvist&lt;br /&gt;
| producer = Franc Beernink&amp;lt;br/&amp;gt;Rob Hormann&lt;br /&gt;
| programmer = Stefan Posthuma&amp;lt;br/&amp;gt;Tim Moss&lt;br /&gt;
| platforms = [[CD-i]]&lt;br /&gt;
| released = 1993&lt;br /&gt;
| genre = [[Shoot &amp;#039;em up#Types|Fixed shooter]]&lt;br /&gt;
| modes = [[Single-player video game|Single-player]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Alien Gate&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is a [[Shoot &amp;#039;em up#Types|fixed shooter]] developed by [[The Vision Factory|SPC Vision]] and published by [[Philips]] for the [[CD-i]].&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
&amp;#039;&amp;#039;Alien Gate&amp;#039;&amp;#039; is a [[Shoot &amp;#039;em up#Types|fixed shooter]]. Each stage consists of the player&amp;#039;s ship facing off against a giant head that spawns several smaller enemies. Once all the required enemies are defeated, the player must defeat the head as a [[boss (video games)|boss]]. The background gives the impression of a [[Vertically scrolling video game#Vertically scrolling shooters|vertically scrolling shooter]], but the attackers stay in position relative to the player&amp;#039;s ship. There are 25 stages and 14 different enemy types.&amp;lt;ref name=&amp;quot;SG&amp;quot;&amp;gt;{{cite magazine | author=Debels, Alfred | date=July–August 1993 | title=&amp;#039;&amp;#039;Alien Gate&amp;#039;&amp;#039; | url=https://archive.org/details/software-gids-nr.-20-jul-aug-1993/page/40/mode/1up | magazine=Software Gids | publisher=Uitgeverij Herps | issue=20 | page=40 | issn=0926-0501 | language=nl}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
&amp;#039;&amp;#039;Alien Gate&amp;#039;&amp;#039; was developed by Dutch studio [[The Vision Factory|SPC Vision]]. It was co-designed and programmed by Stefan Posthuma and Tim Moss while Niklas Malmqvist provided the [[computer graphics|graphics]].&amp;lt;ref name=&amp;quot;ST-News&amp;quot;&amp;gt;{{cite magazine | author=Karsmakers, Richard and Posthuma, Stefan | date=July 26, 1996 | title=THE ULTIMATE &amp;quot;ST NEWS&amp;quot; REFERENCE GUIDE | url=https://st-news.com/issues/st-news-volume-11-issues-1-2/features/the-ultimate-st-news-reference-guide/part-1-1st-word-drinknuts | archive-url=https://web.archive.org/web/20240121034050/https://st-news.com/issues/st-news-volume-11-issues-1-2/features/the-ultimate-st-news-reference-guide/part-1-1st-word-drinknuts | archive-date=January 21, 2024 | volume=11 | issue=1–2 | magazine=ST NEWS Disk Magazine}}&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;{{cite magazine | author=&amp;#039;&amp;#039;Software Gids&amp;#039;&amp;#039; staff | date=November–December 1994 | title=&amp;#039;&amp;#039;Steel Machine&amp;#039;&amp;#039; | url=https://archive.org/details/software-gids-nr.-28-nov-dec-1994/page/44/mode/1up | magazine=Software Gids | publisher=Uitgeverij Herps | language=Dutch | page=44}}&amp;lt;/ref&amp;gt; The [[source code|code]] and graphics were all written using the [[Atari ST]].&amp;lt;ref&amp;gt;{{cite magazine | author=Karsmakers, Richard and Posthuma, Stefan | date=November 15, 1992 | title=EDITORIAL | url=https://st-news.com/issues/st-news-volume-7-issue-3/regulars/editorial/ | archive-url=https://web.archive.org/web/20230926133300/https://st-news.com/issues/st-news-volume-7-issue-3/regulars/editorial | archive-date=September 26, 2023 | volume=7 | issue=13 | magazine=ST NEWS Disk Magazine}}&amp;lt;/ref&amp;gt; The project began as a [[game demo|demo]] provided to publisher [[Philips]] who were so impressed that they commissioned a full release as well as a five-game contract with the developer.&amp;lt;ref name=&amp;quot;ST-News&amp;quot;/&amp;gt;&amp;lt;ref&amp;gt;{{cite magazine | author=&amp;#039;&amp;#039;Retro Gamer&amp;#039;&amp;#039; staff | date=January 2007 | title=Retroinspection: CD-I | url=https://archive.org/details/retro-gamer-raspberry-pi-buenos-aires/Retro%20Gamer%20032/page/44/mode/1up | magazine=[[Retro Gamer]] | publisher=[[Imagine Publishing]] | page=44  | issue=32 | issn=1742-3155}}&amp;lt;/ref&amp;gt; Moss had come to SPT from a British university as an intern. &amp;#039;&amp;#039;Alien Gate&amp;#039;&amp;#039; was put together during that six week period and Moss was asked to return for a permanent position.&amp;lt;ref&amp;gt;{{cite magazine | author=Heiweg, Rom |date=October 1994 | title=Tussen de asbakken en de f lessen limonade: Een kijkje in de keuken van de ‘game boys’ | trans-title=Between the ashtrays and bottles of lemonade: A look into the kitchen of the &amp;#039;game boys&amp;#039; | url=https://archive.org/details/CD_Interactief_Volume_01_Issue_01_1994-10_Haarlems_Uitgeef_Bedrijf_NL/page/n56/mode/1up | magazine=CD Interactief | publisher=Haarlems Uitgeef Bedrijf | issue=1 | language=nl}}&amp;lt;/ref&amp;gt; The group disbanded upon the failure of the CD-i. Posthuma subsequently took a job at the Canadian developer [[Gray Matter (company)|Gray Matter]] while Moss returned to England to work for [[Argonaut Games]].&amp;lt;ref name=&amp;quot;ST-News&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
{{VG Reviews &lt;br /&gt;
| JS = 53%&amp;lt;ref name=&amp;quot;JS&amp;quot;&amp;gt;{{cite magazine | author=Lord Casque Noir | date=September 1993 | title=CD Tests: &amp;#039;&amp;#039;Alien Gate&amp;#039;&amp;#039; |&lt;br /&gt;
url=https://archive.org/details/joystick041/page/n169/mode/1up |magazine=[[Joystick (magazine)|Joystick]] | publisher=[[Hachette Filipacchi Médias]] | issue=41 | page=170 | issn=1145-4806 | language=fr}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
| NGen = {{rating|1|5}}&amp;lt;ref name=&amp;quot;NG&amp;quot;&amp;gt;{{cite magazine|title=Finals|magazine=[[Next Generation (magazine)|Next Generation]]|issue=2|publisher=[[Future US|Imagine Media]]|date=February 1995|page=93|url=https://archive.org/details/NEXT_Generation_02/page/n94/mode/1up|author=&amp;#039;&amp;#039;Next Generation&amp;#039;&amp;#039; staff|issn=1078-9693}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
| rev1 = &amp;#039;&amp;#039;[[Power Unlimited]]&amp;#039;&amp;#039;&lt;br /&gt;
| rev1Score = 82%&amp;lt;ref name=&amp;quot;PU&amp;quot;&amp;gt;{{cite magazine | author=Bruinsma, Bjørn | date=July 1993 | title=&amp;#039;&amp;#039;Alien Gate&amp;#039;&amp;#039; | url=https://archive.org/details/005_20231030_20231030/001/page/n59/mode/2up | magazine=[[Power Unlimited]] | publisher=[[Nielsen Holdings#Verenigde Nederlandse Uitgeverijen|VNU Media]] | issue=1 | pages=60–1 | issn=0929-760X | language=nl | archiveurl=https://web.archive.org/web/20031022173402/http://www.powerweb.nl:80/database/img/index.php?page=database&amp;amp;&amp;amp;query%5border%5d=datum&amp;amp;ending=DESC&amp;amp;query%5bstart%5d=4000 |archivedate=October 22, 2003}}&amp;lt;/ref&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;[[Next Generation (magazine)|Next Generation]]&amp;#039;&amp;#039; reviewed the CD-i version of the game, rating it one star out of five, and stated that &amp;quot;Those who actually want shooting action from their CD-i will do better to stick with games like &amp;#039;&amp;#039;[[Mystic Midway: Rest in Pieces|Mystic Midway]]&amp;#039;&amp;#039; than to delve into this painfully deficient travesty.&amp;quot;&amp;lt;ref name=&amp;quot;NG&amp;quot;/&amp;gt; &amp;#039;&amp;#039;[[Power Unlimited]]&amp;#039;&amp;#039; gave the game a score of 82% commenting: &amp;quot;&amp;#039;&amp;#039;Alien Gate&amp;#039;&amp;#039; is very difficult. You will have to practice for a long time, because if you don&amp;#039;t know the levels by heart, you won&amp;#039;t get very far. If you&amp;#039;re a stickler this game will have a long shelf life.&amp;quot;&amp;lt;ref name=&amp;quot;PU&amp;quot;/&amp;gt; Alfred Debels of another Dutch magazine, &amp;#039;&amp;#039;Software Gids&amp;#039;&amp;#039;, concurred about the game&amp;#039;s difficulty. stating that despite the game cover&amp;#039;s advertisement for children ages six and up that it would be challenging even for adults. He recommended using the mouse or joystick, finding the game unplayable with the standard CD-i controller.&amp;lt;ref name=&amp;quot;SG&amp;quot;/&amp;gt;&lt;br /&gt;
&amp;lt;!--see article talk page for more reviews and sources!--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [https://www.mobygames.com/game/39567/alien-gate/ &amp;#039;&amp;#039;Alien Gate&amp;#039;&amp;#039;] at [[MobyGames]]&lt;br /&gt;
&lt;br /&gt;
[[Category:1993 video games]]&lt;br /&gt;
[[Category:CD-i games]]&lt;br /&gt;
[[Category:CD-i-only games]]&lt;br /&gt;
[[Category:Fixed shooters]]&lt;br /&gt;
[[Category:Single-player video games]]&lt;br /&gt;
[[Category:Video games developed in the Netherlands]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Arjayay</name></author>
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