Violet (video game)

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Violet
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Violet being played in a modern interpreter.
DeveloperJeremy Freese
PublisherJeremy Freese
DesignerJeremy Freese
EngineZ-machine
Release2008
GenresInteractive Fiction, Adventure
ModeSingle player

Violet is a work of interactive fiction by American author Jeremy Freese.[1] It is a one-room puzzle game.[1]

The protagonist of Violet is a graduate student trying to write 1,000 words for his dissertation.[2] The protagonist's girlfriend, Violet, threatens to leave otherwise.[2][3] The protagonist faces a stream of distractions,[2] including a window with a view of the campus, and a computer with access to blogs and webcomics.[3] In the course of the game, the protagonist must "reconsider—and risk wrecking—" his career and relationship.[2]

Reception

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A reviewer for The A.V. Club described the puzzles as "smart but logical" and "fit[ting] thematically into the story."[2] The reviewer also called out the ability to disable "'heteronormativity,' so you can play as Violet’s girlfriend" as something that makes the game "Worth playing for".[2] A second review also observes this option, noting that at least one puzzle changes based on the choice.[3]

A writer for Jay Is Games called out Violet for "succeed[ing] in the difficult task of capturing the intricacies of a dynamic relationship."[1] The writer also praised the game for succeeding at engaging the player at "the core emotional level", again noting how difficult this is.[1] Emily Short, in a review on Jay Is Games, noted the strength of the implementation, pointing to the breadth of "interesting responses even to silly or unexpected actions."[3] Short felt that the characters were "seemingly-real" and "their problem is plausible and serious."[3]

Wins and awards

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It took first place in the 2008 Interactive Fiction Competition with an average score of 8.53.[4] That score is the highest of any Interactive Fiction Competition entry from 1999 through 2012.[5]

Violet was selected as the best interactive fiction game for 2008 by both the Jay Is Games staff and audience.[1]

Violet took 35.1% of the vote in the Jay Is Games audience award, compared to 18.7% for the second-place winner, Lost Pig.[1]

Violet won four awards in the 2008 XYZZY Awards: Best game, writing, individual puzzle ("Disconnecting the Internet in Violet/Getting rid of the key in Violet"), and individual NPC (Violet, the eponymous character).[6]

References

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  1. ^ a b c d e f Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  2. ^ a b c d e f Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  3. ^ a b c d e Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  4. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  5. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value). 1999 (2008-11-23 archive), 2000 (2008-11-23 archive), 2001 (2008-11-23 archive), 2002 (2008-11-23 archive), 2003 (2008-11-23 archive), 2004 (2008-11-23 archive), 2005 (2008-11-23 archive), 2006 (2008-11-23 archive), 2007 (2008-11-23 archive), and 2008 (2008-11-23 archive)
  6. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
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