TrackMania Turbo (2016 video game)
| TrackMania Turbo | |
|---|---|
![]() | |
| Developer | Ubisoft Nadeo |
| Publisher | Ubisoft |
| Director | Florent Castelnérac |
| Designer | Francois Alaux |
| Series | TrackMania |
| Engine | Maniaplanet |
| Platforms | |
| Release | PlayStation 4 & Xbox OneMicrosoft Windows
|
| Genre | Racing |
| Modes | Single-player, multiplayer |
TrackMania Turbo is a racing video game developed by Ubisoft Nadeo and published by Ubisoft. Announced at E3 2015, the title is the first TrackMania game released on consoles since 2009's TrackMania: Build to Race on the Wii. The game features support for virtual reality.[1] The game was originally set to be released on 3 November 2015, but was delayed to 22 March 2016 to give additional time to the development team to further polish the game.[2][3]
Gameplay
[edit | edit source]TrackMania: Turbo features gameplay akin to that of previous games in the series. The player can race on over 200 tracks[4] across four locations, namely Canyon Grand Drift, Valley Down and Dirty, Rollercoaster Lagoon and International Stadium.[5] Similar to previous games, the game moves at a very high pace with a high focus on stunts. The game's developer stated that "[They] wanted [Trackmania Turbo] to be an arcade game"[6]
Various modes appear in the game, including a single-player campaign and a mode called Double Driver, which is a cooperative multiplayer mode where two players control the same car.[7] TrackMania Turbo also has a split screen multiplayer mode for up to 4 players[8] which makes it the first racing game with such gameplay for the consoles PlayStation 4 and Xbox One and PC in 2016.[9][10]
The track editor from previous games also returns, which allows players to create their own tracks and share them with other players. A new addition to the track editor is its ability to generate random tracks.[6] A new feature introduced to the franchise is Systemic music. It ties the soundscape to the gameplay, dynamically intensifying, heightening or lessening the music to fit with the gameplay.[11][12]
Reception
[edit | edit source]This section is missing information about the details regarding what reviewers liked and did not like about the game. (August 2020) |
| Aggregator | Score |
|---|---|
| Metacritic | (PC) 79/100[13] (PS4) 81/100[14] (XONE) 76/100[15] |
| Publication | Score |
|---|---|
| Destructoid | 8.5/10[16] |
| Electronic Gaming Monthly | 7/10[17] |
| Game Informer | 7.5/10[18] |
| GameRevolution | StarStarStarStarFile:Star empty.svg[19] |
| GameSpot | 7/10[20] |
| VideoGamer.com | 8/10[21] |
TrackMania Turbo received "generally favorable" reviews, according to video game review aggregator Metacritic.[13][14][15]
References
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External links
[edit | edit source]- 2016 video games
- Multiplayer and single-player video games
- Multiplayer online games
- Video games with user-generated gameplay content
- Video games using procedural generation
- Oculus Rift games
- PlayStation 4 games
- Racing video games
- Ubisoft games
- Video games developed in France
- Windows games
- Xbox One games
- Split-screen multiplayer games
- PlayStation 4 Pro enhanced games
- TrackMania
