SETA Corporation

From Wikipedia, the free encyclopedia
(Redirected from Seta Corporation)
Jump to navigation Jump to search
SETA Corporation
Company typeSubsidiary
IndustryVideo games
FoundedOctober 1, 1985 (1985-10-01)
DefunctFebruary 9, 2009 (2009-02-09)
FateLiquidated
HeadquartersKōtō, Tokyo, Japan
Products
  • Video games
  • Arcade hardware
  • Pachinko
ParentAruze (1999–2009)
Websitewww.seta.co.jp/

SETA Corporation[a] was a Japanese video game developer and publisher based in Kōtō, Tokyo.[1] It was founded on October 1, 1985 and dissolved on February 9, 2009.[2] A branch was located in Las Vegas, Nevada.[3]

SETA developed and published games for various gaming platforms since the original NES and the Super NES. It produced games primarily in Japan, but also in North America, focusing on golf and puzzles. SETA is commonly recognized for developing a variety of custom hardware to enhance games for Nintendo consoles, including enhancement chips, a modem, and a bio sensor. It created development tools for Nintendo's consoles.[4] SETA also developed the Aleck 64 arcade system, based on the Nintendo 64 console.[5] Additionally, SETA assisted in the production of the SSV arcade system, collaborating with Sammy and Visco.

In 1999, Aruze became the parent company.[6] SETA withdrew from the game business in 2004 after releasing Legend of Golfer on the GameCube. The company announced its closure in December 2008 due to Japan's declining economic conditions.[2] SETA officially closed on January 23, 2009, with Aruze absorbing the company's assets. It was subsequently liquidated at the Tokyo District Court on May 25, 2009.

Subsidiaries

[edit | edit source]

Former subsidiaries

[edit | edit source]
  • UD Technology Inc (ユーディテック・ジャパン株式会社): On December 20, 2003, UD Technology Inc announced its merger with SETA Corporation, effective April 1, 2004.[7] The merged entity became the headquarters for SETA Corporation's Unified Communication business.[8]
  • IKUSABUNE Co., Ltd. (株式会社企画デザイン工房戦船): Merged into SETA Corporation and became the headquarters for SETA Corporation's Image Contents business on April 1, 2004.[9]

Video games

[edit | edit source]

Arcade

[edit | edit source]

Nintendo Entertainment System

[edit | edit source]

Game Boy

[edit | edit source]

Super NES/Super Famicom

[edit | edit source]

TurboGrafx-16/PC Engine

[edit | edit source]
  • Super Real Mahjong P5 Custom[17]

Nintendo 64

[edit | edit source]

PlayStation

[edit | edit source]
  • Kanazawa Shogi '95

Saturn

[edit | edit source]
  • Shougi Matsuri
  • Super Real Mahjong P5
  • Super Real Mahjong P6
  • Super Real Mahjong P7
  • Super Real Mahjong Graffiti
  • Kanazawa Shougi
  • Real Mahjong Adventure "Umi-He": Summer Waltz

GameCube

[edit | edit source]

Xbox 360

[edit | edit source]

M65C02

[edit | edit source]
  • Cal.50 - Licensed to Taito

Macintosh

[edit | edit source]
  • Super Real Mahjong P4
  • Super Real Mahjong P4

Aleck 64

[edit | edit source]

The Aleck 64 is an arcade system board based on the Nintendo 64, designed by SETA in cooperation with Nintendo, and sold exclusively in Japan from 1998 to 2003.[19] It essentially consists of a Nintendo 64 board retrofitted with sound capabilities that were standard for arcade games of the time.[20] Nintendo and SETA began working on their agreement for the board in 1996, aiming to replicate the business model that Namco and Sony Computer Entertainment had established with the Namco System 11, facilitating conversions of arcade games.[21]

Notes

[edit | edit source]
  1. ^ Japanese: 株式会社セタ, Hepburn: Kabushiki gaisha Seta

References

[edit | edit source]
  1. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  2. ^ a b Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  3. ^ "[1]." Seta USA. Retrieved on November 11, 2011.
  4. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  5. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  6. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  7. ^ ユーディテック・ジャパン株式会社 合併のお知らせ
  8. ^ 当社との合併に伴う、ユーディテック・ジャパン株式会社、株式会社 企画デザイン工房 戦船、の事業等に関するお知らせ
  9. ^ 合併に伴うお知らせ - 新体制発足のお知らせ
  10. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  11. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  12. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  13. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  14. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  15. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  16. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  17. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  18. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  19. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  20. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  21. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
  22. ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
[edit | edit source]

Lua error in Module:Authority_control at line 153: attempt to index field 'wikibase' (a nil value).