Ganbare Goemon 3: Shishi Jūrokubē no Karakuri Manjigatame
| Ganbare Goemon 3: Shishi Jūrokubē no Karakuri Manjigatame | |
|---|---|
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| Developer | Konami |
| Publisher | Konami |
| Director | Etsunobu Ebisu[1] |
| Producer | Shigeharu Umezaki[1] |
| Designer | Koichi Ogawa[1] |
| Composers |
|
| Series | Ganbare Goemon |
| Platform | Super Famicom |
| Release |
|
| Genre | Action-adventure |
| Modes | Single-player, multiplayer |
Ganbare Goemon 3: Shishi Jūrokubē no Karakuri Manjigatame ("Shishi Jūrokubē's Mechanical Manji Hold") is an action-adventure game by Konami, which was released for the Super Famicom in 1994.[2]
It is the third game in the Japanese video game series Ganbare Goemon to be released on the Super Famicom, and the sequel to Ganbare Goemon 2: Kiteretsu Shōgun McGuiness, and the ninth mainline installment overall. The game is a top down action adventure that gives the ability to switch characters in order to access different powers.[3]
Gameplay
[edit | edit source]Goemon 3 is an action-adventure game with many different play styles, including platforming, 3D chases, one on one fighting, mech sequences and isometric RPG sequences.[4]
Plot
[edit | edit source]The Wise Old Man has invented a time-traveling device and sent himself into the future. Initially using it for some romantic escapades, he soon faces a problem when Bisumaru, a French-Catholic nun and Ebisumaru's descendant, who hijacks the device. The sinister Juurokubei orders her to wreaks havoc on Japan. Goemon then travels to the futuristic Neo Edo in order to stop her.[5]
Development and release
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Ganbare Goemon 3: Shishi Jūrokubē no Karakuri Manjigatame was developed by Konami.
Reception
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| Publication | Score |
|---|---|
| Consoles + | 87%[6] |
| Famitsu | 32/40[7] |
| Joypad | 81%[8] |
| Official Nintendo Magazine | 91%[4] |
| Total! | 1-[9] |
| Super Power | 84%[10] |
Nintendo Magazine System described the game as brilliant and original, and as "a must buy for platform fans".[4] Kurt Kalata of Hardcore Gaming 101 described it as a "pretty decent game".[5]
Sequel
[edit | edit source]A further sequel was released for the Super Famicom, Ganbare Goemon Kirakira Dōchū: Boku ga Dancer ni Natta Wake in 1995.
References
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- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value).
- ^ Lua error in Module:Citation/CS1/Configuration at line 2172: attempt to index field '?' (a nil value). (Transcription by Famitsu.com).
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- 1994 video games
- Cooperative video games
- Ganbare Goemon games
- Multiplayer and single-player video games
- Super Nintendo Entertainment System games
- Video games based on Japanese mythology
- Video games developed in Japan
- Video games set in Japan
- Virtual Console games for Wii U
- Virtual Console games
- Japan-exclusive video games
