Flight Simulator (1980 video game)

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Flight Simulator
File:FS1 Flight Simulator.jpg
TRS-80 version cover art
DeveloperSublogic
PublisherSublogic
DesignersBruce Artwick
Stu Moment
ProgrammerBruce Artwick
PlatformsApple II, TRS-80
ReleaseApple II
TRS-80
1980
GenreAmateur flight simulator
ModeSingle-player

Flight Simulator is a 1980 flight simulator video game published by Sublogic for the Apple II (internally cataloged as A2-FS1 Flight Simulator).[1] A TRS-80 version (T80-FS1) followed later that year. It is the first in a line of simulations from Sublogic which were also sold by Microsoft as the long-running Microsoft Flight Simulator series, beginning in 1982.

Sublogic later released updated versions for both the Apple II and TRS-80 on 5 14 inch diskettes. The updates include enhanced terrain, help menus, and a bomb sight.

Gameplay

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File:Flight Simulator 1.0 short animation.thumb.gif
Apple II screenshot

Flight Simulator is a flight simulator in which the player pilots a somewhat modernized Sopwith Camel.[2]

Development

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Computer-graphics specialist Bruce Artwick and pilot and marketing student Stu Moment were roommates at the University of Illinois. Released for the Apple II computer as A2-FS1 Flight Simulator with British Ace - 3D Aerial Battle,[3] it was their first product after forming Sublogic,[4] has black and white wireframe graphics, with very limited scenery consisting of 36 tiles (in a 6 by 6 pattern, which roughly equals a few hundred square kilometers), and provides a very basic simulation of one aircraft.

Sublogic advertised that the $25 FS1 "is a visual flight simulator that gives you realistically stable aircraft control", with a graphics engine "capable of drawing 150 lines per second".[5]

Ports

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The simulator was later ported to the TRS-80 Model I under the name T80-FS1,[6] which has only rudimentary graphics capability. Because of the TRS-80's limited memory and display, the instrument panel was dropped and the resolution of the cockpit window display reduced.

Reception

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J. Mishcon reviewed FS1 Flight Simulator in The Space Gamer No. 31. Mishcon commented that "all things considered, this is single most impressive computer game I have seen. It creates a whole new standard. I most strongly urge you to buy it and see for yourself".[2]

Bob Proctor reviewed the game for Computer Gaming World, and said that "although there are other flight simulators, the Sublogic program remains unique for the built-in dogfight game. While raving about the simulation, reviewers have called the game 'difficult', 'challenging', and 'next to impossible'".[7]

Flight Simulator sold 30,000 copies by June 1982, tied for third on Computer Gaming World's list of top sellers.[8]

References

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